The Real Ghostbusters: 1993
Depending on which version is played, the player controls Mickey Mouse, Peter Venkman, or Garfield. The game emphasizes puzzle-solving in a dungeon-like atmosphere. To advance to each new stage, the player has to collect stars, which open the door to the next level. In the North American version, the player has a proton gun instead of a pneumatic hammer, but it’s only effective on blocks at the character’s feet, not on the ghosts, which must be destroyed with bombs. If the player character loses all his health (by touching damaging things like ghosts, flames, and reforming blocks), or the 999 second timer winds down to zero, he loses a life.
The player is rewarded with a twelve-digit password after successful completion of a level, which enables them to start at the end of that level next time they play. An inventory screen is present in the Japanese version of the game.
The storyline features the two main characters (depending on the version) trying to cross a bridge. When the main character falls down the bridge, he tries to yell at the secondary character for help. All three versions in the game have a variation on the pneumatic hammer, which enhances the puzzle-solving element of the game. Venkman, however, lacks a non-player character companion (from the other Ghostbusters) in the North American version of the game and simply mutters to himself prior to falling through the broken bridge.